This was my first level design for a commercial game, WWII Combat: Iwo Jima for the Xbox.
Iwo Jima is a FPS set on Iwo Jima during WWII. This is a multiplayer map that is set up for several Unreal gametypes.
I implemented Capture the Flag, Team Deathmatch, Deathmatch and VIP gametypes.
For a page of closeup development images, click here. |